Coordinating Asynchronous Actors – from Tuple Spaces to Tweetflows

The coordination of asynchronous actors has always been a major problem in distributed systems and parallel computing. About 20 years ago, David Gelernter and Nicholas Carriero have introduced the coordination language Linda. The most important difference to existing approaches was that they treated the coordination problem seperately from the computation problem. Linda implementations offer the [...]

Tweetflow NLG – Progress

Hi guys. I just want to blog some progress i have made. I have now implemented some kind of a game for translating the Tweetflows. For the game you have to fill in the correct article for the service and translate every single attribute given as inputdata. The game part ist that the keyboard which [...]